总结Vulkan同步机制中fence的特点和使用方法。
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Vulkan的Execution Model
GAMES101-13-01-Ray Tracing - Basics & Methods
GAMES101:Rasterization - Shadow Mapping
GAMES101-12:Geometry - Mesh Operations
GAMES101-11-2:Geometry - Bézier Surfaces
GAMES101-11-1:Geometry - Curves
GAMES101-10:Geometry - Implicit Representations
GAMES101-09-3:Shading - Texture Mapping - Applications of Textures